It's all to do with the training: you can do a lot if you're properly trained.
An Institution That Can Change The Way of Your Life
It's all to do with the training: you can do a lot if you're properly trained.
An Institution That Can Change The Way of Your Life
It's all to do with the training: you can do a lot if you're properly trained.
An Institution That Can Change The Way of Your Life
It's all to do with the training: you can do a lot if you're properly trained.
An Institution That Can Change The Way of Your Life
It's all to do with the training: you can do a lot if you're properly trained.
An Institution That Can Change The Way of Your Life
It's all to do with the training: you can do a lot if you're properly trained.
An Institution That Can Change the Way of Your Life
It's all to do with the training: you can do a lot if you're properly trained.
An Institution That Can Change the Way of Your Life
It's all to do with the training: you can do a lot if you're properly trained.
An Institution That Can Change the Way of Your Life
It's all to do with the training: you can do a lot if you're properly trained.
An Institution That Can Change the Way of Your Life

Developing cross-platform apps using Xamarin

This training is jointly organized by BITM & Leads Training & Consulting ltd

 

Xamarin is quickly gaining a lot of traction within the Microsoft developer community. Using the same language – C# - we can now create apps which run on iOS and Android, next to only Windows Phone previously. Developers which have been developing using the .NET stack now get the ability to extend their reach onto other platforms, while still being able to use tools like Visual Studio.

 

Training will be held on Leads Training & Consulting ltd

 

 

FEE - Tk 18000

Prerequisite

Students should have experience developing applications or websites using C#; the course assumes you are familiar with the language. XAML knowledge is a plus but is not required.

Project Oriented Course

One will practically learn all mentioned tools and techniques by completing a project through this practical training course.

Course Outline

1: Introduction to cross-platform development with Xamarin

In the first chapter, we are looking at a complete, high-level overview of the Xamarin platform. We will look at the different development environments (Visual Studio and Xamarin Studio) and explore all the different building blocks that make up the Xamarin toolset. An overview of the setup when creating your own environment is also included.

 

  • Hello Xamarin!
  • C# everywhere
  • How Xamarin works
  • Xamarin components
  • Visual Studio integration
  • Xamarin Studio
  • Xamarin Forms and XAML
  • Xamarin Test Cloud
  • Preparing your environment for Xamarin
  • Labs: A guided tour of your development environment

 

2: Cross-platform code-sharing approaches and architectural considerations

In chapter 2, we are exploring the different approaches which are possible to create cross-platform applications which share code between Windows Phone, iOS and Android (and even Windows 8.1). This chapter focuses mostly on the architectural considerations.

 

  • Code sharing options
  • Architecture of a Cross-platform Xamarin application
  • Shared Projects
  • Portable Class Libraries

 

3: Building our first Xamarin.Android application

Starting with Chapter 3, we are going to focus on Xamarin.Android. In this chapter, we are introducing the most important aspects of Android development by means of a large instructor-led demonstration. Along the way, you'll learn about activities, intents and much more.

 

  • Activities
  • Intents
  • Permissions
  • Resources
  • Labs: Creating your first Xamarin.Android application

 

4: Xamarin.Android Application fundamentals

In this chapter, you'll learn the most important key concepts of Android development with Xamarin.

 

  • More on activities
  • Activity lifecycle
  • Services and backgrounding
  • Location awareness
  • Working with data on the device
  • Push notifications basics
  • Labs: Creating a master-detail app (optional)

5: UI Development with Xamarin.Android

In Chapter 5, we are digging deeper in the UI aspects. We will see how Xamarin.Android makes it possible to create a good-looking UI. You'll learn about the most important views, the layout managers and fragments, a very important aspect when it comes to building Android apps. You'll also learn about the new additions in Android 6 and 7, including the new controls such as RecyclerView.

 

  • Working with the designer tools
  • Doing layout in Android
  • Views in Android
  • ListViews and Adapters
  • Working with Fragments
  • Navigation patterns in Android
  • Creating a Material-based app
  • Labs: Creating a Material app with fragments and a drawerlayout.

 

 

6: Deploying your Xamarin.Android apps

In this final topic covering Android development, we will look at what it takes to deploy apps to the store. We will look at the different stores and see how we can make our app ready for deployment in Google Play.

 

  • Debugging and logging with your device and the emulator
  • Packaging and deploying to the store

 

7: Building our first Xamarin.IOS application

Chapter 7 is the first one which covers iOS development using Xamarin.iOS. Similarly to what we have done with Android, we will look at the basic concepts in iOS development by means of a large instructor-led demonstration. Along the way, the most important iOS development concepts are explained.

 

  • Getting started in iOS
  • UIViewController
  • NavigationController
  • Storyboards
  • Labs: Creating your first Xamarin.iOS application

 

8: UI Development with iOS

iOS development has a couple of very important concepts that you need to grasp. Controllers is one of them. In this chapter, we are digging into the specifics of controllers and will take a look at some of the built-in controllers in iOS. Next, we'll also look in more details at the UI elements that come with iOS.

 

  • Working with Storyboards and XIB files
  • Controllers
    • NavigationController
    • Modal controller
    • Tab controller
  • Creating your screens with iOS views
  • Labs: Creating a UI with Table views

 

9: Table and collection views

Using Table views is a very important aspect in almost every iOS application. This chapter digs deep into the use of table views and how they get their data.

 

  • TableViews
  • TableSource
  • Indexing
  • Headers and footers
  • Cell appearance
  • Labs: Creating a UI with Table views

10: Deploying your Xamarin.iOS application

Once your app is ready, it needs to be deployed in the App Store. Making sure it passes certification requires following a number of steps. In this chapter, we will look at the different steps we need to follow.

 

  • Debugging
  • Deploying to the store

 

11: Introduction to Xamarin.Forms

Recently, Xamarin added Xamarin.Forms to the Xamarin product family. Using Forms, we can easily create apps using a single code-base, including the UI, targeting iOS, Android and Windows Phone, while still creating a native app. In this chapter, we will explore Xamarin.Forms.

 

  • Introduction to Xamarin Forms
  • Project structure
  • Pages
  • Views and layouts
  • Lists
  • Navigation
  • Platform features
  • Working with the DependencyService

 

12: XAML and databinding in Xamarin.Forms

Xamarin.Forms lends itself to being used with XAML and even supports data binding. This chapter will look at how we can use these.

 

  • What is XAML?Building an app with XAML
  • XAML Syntax
  • XAML Markup Extensions
  • Data binding
  • Labs: Creating your first Xamarin.Forms app

Used Tools

n/a

COURSE SUMMARY

Course Duration : 13 Days
Total Hour : 40 Hours
Number of Batch : 1 Batch

Application Last Date : 23 April, 2017

Class Schedule

Day & Time : Monday 6:30 pm - 9:30 pm
: Wednesday 6:30 pm - 9:30 pm
Duration : 3 Hours per class

Project:

n/a


Certificate:

Certificate will be provided after the completion of the course.